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April 25th 2005, 03:54 PM
milder.gif
I am using this script and the &story is 22 in the game now.

void main (void)
{
if (&story <= 23)
{
sp_touch_damage(&current_sprite, -1);
}
}

void touch (void)
{
say("I am not ready yet.", 1);
move_stop(1, 2, 180, 1);
}

But the block doesn't work I can't walkthrough it and the script doesn't say "I am not ready yet" and it doesn't get me to y-coordinate 180.

I set its new type on 2, hardness 0 and script block1.

What is wrong?