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sprite base walk must be the whole set of sequences rounded down to the nearest 10.
in this caseSprite_base_walk = 880, exept that some are in the 890s!. For eg, base walk 880 will automaticly use 881 to go to lower-left, 883 to go to lower-right, 887 to goto upper-left, 889 to goto upper-right, and 885 for death.
It's realy wierd that your guy can walk right at all...
Erm... here is some details.
in this caseSprite_base_walk = 880, exept that some are in the 890s!. For eg, base walk 880 will automaticly use 881 to go to lower-left, 883 to go to lower-right, 887 to goto upper-left, 889 to goto upper-right, and 885 for death.
It's realy wierd that your guy can walk right at all...
Erm... here is some details.