Reply to Re: i need a skeleton map
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Thanks, I never thought DinkEdit would read the DINK.DAT.
It seems that the DINK.DAT stores the location of the squares and weither it's purple or red and the MAP.DAT does the rest (like storing the sprites locations, etc)
And the HARD.DAT stores all the hardness
It seems that the DINK.DAT stores the location of the squares and weither it's purple or red and the MAP.DAT does the rest (like storing the sprites locations, etc)
And the HARD.DAT stores all the hardness