Reply to Re: What Do You Think?
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1) Why not?
2) Using invisible sprites you must remember that the number of sprites on one screen is very limited. If you exceed this limit, the game may crash.
3) It is the usual practice I think
4) A DMod may be serious, but not gravely, so a little spark of humor here and there is necessary
5) Why not? If you are making a sequel
6) There was once a timeline, but many good DMods don't keep it.
7) How understandable... The same here
2) Using invisible sprites you must remember that the number of sprites on one screen is very limited. If you exceed this limit, the game may crash.
3) It is the usual practice I think
4) A DMod may be serious, but not gravely, so a little spark of humor here and there is necessary
5) Why not? If you are making a sequel
6) There was once a timeline, but many good DMods don't keep it.
7) How understandable... The same here