Reply to Re: It May Be Bad
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I'm curious to see what you've done with dink.ini. Can you hook me up a copy? You can probably find my email under my profile.
BTW guys, it is possible to shorten the ini quite a bit, because, for an enemy or something you can leave sequences 10k+2, 10k+4, 10k+5, 10k+6, 10k+8, and move nonanimated stuff into the vacant 10k+1, 10k+3, 10k+7, 10k+9 slots. If anything, it'd make things harder to find, but who cares?
Edit: I'll put money that basewalk doesn't have to be a multiple of ten, so if some dinker preferred base seven, they could probably rewrite the ini that way, and shorten it a lot.
Why seven? 8-2 = 6, that's why. Of course, for most of us, base 10 is easier to work with.
BTW guys, it is possible to shorten the ini quite a bit, because, for an enemy or something you can leave sequences 10k+2, 10k+4, 10k+5, 10k+6, 10k+8, and move nonanimated stuff into the vacant 10k+1, 10k+3, 10k+7, 10k+9 slots. If anything, it'd make things harder to find, but who cares?
Edit: I'll put money that basewalk doesn't have to be a multiple of ten, so if some dinker preferred base seven, they could probably rewrite the ini that way, and shorten it a lot.
Why seven? 8-2 = 6, that's why. Of course, for most of us, base 10 is easier to work with.