Reply to Re: Sprite numbers
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Oops, no they will need separate scripts. In fact, doing it this way may not work with external. If I remember right external makes that procedure act like it is part of the first script, so &voice would get set to the first sprite.
I'd just use a global for each, they could be reused elsewhere as long as that's the only thing they do on that screen.

I'd just use a global for each, they could be reused elsewhere as long as that's the only thing they do on that screen.