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void main( void )
{
if (bridge == 0)
{
sp_active¤t:sprite, 0);
sp_hard(¤t_sprite, 0);
}
if (bridge == 3)
{
draw_hard_map();
sp_hard(¤t_sprite, 1);
}
}
This script is attached to a fence.
But I have several problems with it, It won`t get invincible with sp_active
And I can`t make the hardness appear and Go away again.
{
if (bridge == 0)
{
sp_active¤t:sprite, 0);
sp_hard(¤t_sprite, 0);
}
if (bridge == 3)
{
draw_hard_map();
sp_hard(¤t_sprite, 1);
}
}
This script is attached to a fence.
But I have several problems with it, It won`t get invincible with sp_active
And I can`t make the hardness appear and Go away again.