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October 2nd 2004, 09:46 AM
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Ric
Peasant They/Them Canada
 
You set &ultrabeaver to 2, so yes the next compare (if) would run too.
If you reverse them, the logic will be right.
Also you had too many brackets(unless you had other stuff in there you didn't want to post)
And it may help to keep the variable name to less than 8 charecters.
void talk(void)
{
if (&ultbv == 2)
{
say_stop("i've already said the thingy", &current_sprite);
}
if (&ultbv == 1)
{
say_stop("wow, that sure was one episode of beaver smiting.", &cuurent_Sprite);
&ultbv = 2;
}
}