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September 6th 2004, 05:04 PM
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Some question about the Windemere items system:

1.Can you do kill_item(int inventory number)?

2.Can you retrieve a script id# from the inventory number?

3.Can you retrieve an inventory number from the script name? (I imagine not...)

By inventory number I mean the value refered to by &cur_weapon when the item is selected in the inventory. Sorry if I could have found this online. I did look, sort of.