Reply to Re: need big help from any one no matter how good u are
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August 1st 2004, 09:58 AM

MiloBones


I'm not gonna be a dick, but I do have to warn you: making Dmods is much, much harder than you think. I mean, you look at a Dmod like Pilgrim's Quest and say: "if I knew *exactly* what I was doing, I could script/map/blend that in a week!"
Of course, you'd be right. But the problem, in my experience, is that if you do, in fact, have everything planned, and know *exactly* what you're doing, things get boring and you end up ADDing. At least I do.
But if you have no idea what you're doing, you end up having to redo everything several times.
So, the point is, no matter how you go about it, making a good Dmod takes a deceptive amount of time and creativity.
Given that, as well as the Dink Network's amazing track record of overly ambitious projects, you can understand why people would be amused, or even resentful at your... nonchalance (there's gotta be a shorter word for that) about making a great Dmod.
My advice is to not be so ambitious. People care more about gameplay and story than they do about having new graphics for random background objects. I, for one, like the graphics from the original.
But that's advice. If you want to replace stuff, people will appreciate it.
Of course, you'd be right. But the problem, in my experience, is that if you do, in fact, have everything planned, and know *exactly* what you're doing, things get boring and you end up ADDing. At least I do.
But if you have no idea what you're doing, you end up having to redo everything several times.
So, the point is, no matter how you go about it, making a good Dmod takes a deceptive amount of time and creativity.
Given that, as well as the Dink Network's amazing track record of overly ambitious projects, you can understand why people would be amused, or even resentful at your... nonchalance (there's gotta be a shorter word for that) about making a great Dmod.
My advice is to not be so ambitious. People care more about gameplay and story than they do about having new graphics for random background objects. I, for one, like the graphics from the original.
But that's advice. If you want to replace stuff, people will appreciate it.