Reply to Re: Need Some Help for my First DMOD
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Here. this is from en-boncd.c
int &mtarget = get_sprite_with_this_brain(9, ¤t_sprite);
if (&mtarget > 0)
{
sp_target(¤t_sprite, &mtarget);
}
There are several more ways to do that, but that's one of the easiest.
I like it when ordinary monsters are relatively easy, (so that you have to concentrate when fighting them but don't have to go save the game everytime after you've cleared a screen) but bosses are extremely hard. Not in means of defense or strength though, rather that they have some sort of unique abilities that force you to use some kind of tactics to beat them.
int &mtarget = get_sprite_with_this_brain(9, ¤t_sprite);
if (&mtarget > 0)
{
sp_target(¤t_sprite, &mtarget);
}
There are several more ways to do that, but that's one of the easiest.
I like it when ordinary monsters are relatively easy, (so that you have to concentrate when fighting them but don't have to go save the game everytime after you've cleared a screen) but bosses are extremely hard. Not in means of defense or strength though, rather that they have some sort of unique abilities that force you to use some kind of tactics to beat them.