Reply to Dink Smallwood : Creating the Quests.
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I was wondering, how does everybody go about creating their d-mods?
Everybody must set about the task differently, and I was wondering... how???
Do you start with a big, plain map, and slowly fill it in? Do you make one beautifully realized screen at a time?
Do you make scripts to go with screens you've just finished... or do you leave them until later? With regards to monsters, who places them sensibly, and who goes "STAMP, STAMP, STAMP", throwing pillbugs about like confetti?
So?
Everybody must set about the task differently, and I was wondering... how???
Do you start with a big, plain map, and slowly fill it in? Do you make one beautifully realized screen at a time?
Do you make scripts to go with screens you've just finished... or do you leave them until later? With regards to monsters, who places them sensibly, and who goes "STAMP, STAMP, STAMP", throwing pillbugs about like confetti?
So?