Reply to Re: lord of the ring's d-mod!
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Are you kidding? It be a hella hard time to make The Hobbit. It would be so much conversation/cut-scene scripting it'g be insane to attemp. Furthermore, It'd take some creative map making just to portray the grand scale it takes place on. Each place would have to feel unique and believable, without varrying too much from the scenery leading up to it. Think of all the new graphics! What would give us the feel the they are in the depths of the goblin layers, and not just any other cave? How would we tell one land from another? How would we show the gradual changes, vastly open terrain, and the general feel one gets reading a book so immersive and descriptive? Would any d-mod do it justice?
That is the problem with doing The Hobbit. To immagine doing LOTR, immagine the Hobbit d-mod cubed.
That is the problem with doing The Hobbit. To immagine doing LOTR, immagine the Hobbit d-mod cubed.