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May 7th 2004, 02:43 AM
spike.gif
I don't know, I might've asked about this before.. not that it matters...

Anyway, I have the following lines in my script:

int &flow = get_sprite_with_this_brain(6, &current_sprite);
int &fiz = &use1;
&fiz * 10;
sp_size(&flow, &fiz);

A water spring over a fountain is supposed to shrink every time Dink trinks from it, until it disappears and the fountain is drained. Now the spring shrinks and disappears and is killed and all, but the spring is HUGE, much bigger than it should be. So, err.. what's wrong?