Reply to Re: New Dev Graphics: Elemental Swords
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I meant within the actual hit animation, the sword glow retracts and dies down (or maybe it already does) there is usually one frame after the hit frame (set_frame_special) which you would do this to. So I frame for each direction means only 4 frames of work.
But hey maybe you've done this already, and it gets lost in the animation because it is only one frame, I'll have a look and see
But hey maybe you've done this already, and it gets lost in the animation because it is only one frame, I'll have a look and see