The Dink Network

Reply to Re: New D-Mod : Dink's Father 3 - found a bug!!!

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
January 16th 2004, 11:14 AM
wizardb.gif
Who's Glenn anyway, (the only one I see in the list is glennglenn, is that the guy? Anyway since I don't know where to post I'll just post it here (as somebody allready did) .

I found a rather serious bug in my version of Father 3. When I'm in the village (after defeating the agents near the vase) and et into the bar, Everytime I talk to the bartender (tell me about this place) She allways sets my story to 7, so that means That after getting the clawsword (story 8) I can talk about the hypnotizer but after posing that other question It allways puts itself back to 7 .I can just walk out and the guards will be back sitting there (but can't talk to them with anything new)

I FOUND THE SOLUTION !!
In Bar.C Change line:
(&ring == 7) "Ask where the agents went"
TO
(&ring == 6) "Ask where the agents went"

You have to change this because there is not a thing/person/script that changes ring to 7 !!

After changing it and after beating the baddies in the bar, you will get the option to talk about where the guys went and the story can continue.

Greetz,

Shampoo173