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Reply to Re: Add Graphics to Dink.INI

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January 5th 2004, 07:56 AM
fish.gif
Simeon
Peasant He/Him Netherlands
Any fool can use a computer. Many do. 
First of all, graphics should be named -01, -02, -03 et cetera, which you may or may not have seen in those tutorials...

Second, the mouse graphic isn't in the Graphics directory. The bitmap used for the mousecursor is in the dink\Tiles directory, file S08.bmp. There's no sequence for the cursor so an animated cursor is kinda hard to make, let's say not possible afaik.

As for adding graphics, it shouldn't be that hard, simply use the load_sequence_now line to load them into the editor.