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December 25th 2003, 03:13 PM
custom_simon.gif
SimonK
Peasant He/Him Australia
 
By timing, you mean the wait between calling the animation sequence... I'm not sure what you can do other than use an init command with
set_frame_delay on a specific sequence. I'm not sure that'll work, but I figure it should. It's used to make the sword hit frame hold for a fraction longer in the dink.ini file.