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September 21st 2003, 07:37 AM

Milo Bones


Coming back to Dink after a year or two, I am still struck by its massive potential.
For instance, when I installed it on my new comp two days ago, I "discovered" a tactic I had not seen before: If you use acid rain on a monster, and then circle the little rainstorm, the monster will chase you instead of escaping the rain (try this yourself, you'll see what I mean).
Most of you probably knew about this trick anyways, but I was thinking more generally about how to incorporate physical tactics into dink.
Some ideas:
1. If monsters try encircle, flank, or even just gangbang Dink (like Diablo 2?), it would add tactical depth.
2. If long range monsters like Dragons ran away... life could get very hard for dink.
3. Thief 2 is probably the best tactical shooter I've seen. It is quite possible to emulate some of the tactical themes into a DMOD (i.e. arrows which distract enemies, monsters with weak points)
But the real reason I posted this was to have others give their ideas and then steal their ideas without mercy
, so, how else could you incorporate tactics into a DMOD?
For instance, when I installed it on my new comp two days ago, I "discovered" a tactic I had not seen before: If you use acid rain on a monster, and then circle the little rainstorm, the monster will chase you instead of escaping the rain (try this yourself, you'll see what I mean).
Most of you probably knew about this trick anyways, but I was thinking more generally about how to incorporate physical tactics into dink.
Some ideas:
1. If monsters try encircle, flank, or even just gangbang Dink (like Diablo 2?), it would add tactical depth.
2. If long range monsters like Dragons ran away... life could get very hard for dink.
3. Thief 2 is probably the best tactical shooter I've seen. It is quite possible to emulate some of the tactical themes into a DMOD (i.e. arrows which distract enemies, monsters with weak points)
But the real reason I posted this was to have others give their ideas and then steal their ideas without mercy
