Reply to Re: Ranger Lord's Linux Adventures
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So, first question: I tried using Proton on Steam. Can someone tell me how to avoid compiling shaders every time I try to launch a Windows-only game?
Also, how can I avoid Wine switching my resolution and desktop scaling settings if I run a game at a different resolution then my normal one?
I've just started playing around the appimage format trying to use YeOldeDink. The format is interesting - in terms of limitations and my lack of experience. I had to check that ypu apperently specifically allow it's execution via a checkbox in the settings. Might be more secure, but annoying.
Is there a way to change the files inside the appimage? I want to use the original MIDI tracks snd sound effects from the original Dink version (yes, I did that even when I used the Windows version of YeOldDink. And yes, I'm aware MIDI will not sound the same as Windows). My other problem is language selection. I want to use English text. It's cool that translations exist, but I'm just used to playing Dink in English, and D-Mods are (with very few exceptions) only in English. Mixed language texts bother me. I typically bypassed this before by deleting localization files, but I hope there's a better way for this.
Also, how can I avoid Wine switching my resolution and desktop scaling settings if I run a game at a different resolution then my normal one?
I've just started playing around the appimage format trying to use YeOldeDink. The format is interesting - in terms of limitations and my lack of experience. I had to check that ypu apperently specifically allow it's execution via a checkbox in the settings. Might be more secure, but annoying.
Is there a way to change the files inside the appimage? I want to use the original MIDI tracks snd sound effects from the original Dink version (yes, I did that even when I used the Windows version of YeOldDink. And yes, I'm aware MIDI will not sound the same as Windows). My other problem is language selection. I want to use English text. It's cool that translations exist, but I'm just used to playing Dink in English, and D-Mods are (with very few exceptions) only in English. Mixed language texts bother me. I typically bypassed this before by deleting localization files, but I hope there's a better way for this.







