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Reply to Re: Using a second or other map in a dmod?

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April 12th, 03:22 AM
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drone1400
Peasant He/Him Romania
C# nerd 
Hmm, I was actually talking to Rob a while back about possibly adding multi-map editing support to the as of yet unreleased WDED24... I kind of ran into some technical issues related to the editing action undo queue with having multiple maps, so I didn't implement that idea in the end

I don't think any other DMOD than FB3 ever used it... Although it would be interesting!...

I'm not sure about seamlessly swapping back and forth, but at the very least, it should work as an one off thing?