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Reply to Re: New D-Mod: Necromancer Demo v1.01

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March 30th, 04:13 AM
maiden.gif
I bombed the rock before playing the puzzle, and it respawned when I came back. I bombed it again, and the bomb didn't destroy it. Thankfully, it seemed to have stopped the spider generation, but as mentioned, it did stop me from grabbing the crystal.

Given how common lots-of-fast-creatures-on-screen-at-once is as an encounter type, I get the feeling Necromancy level 2 is going to be a death-sentence for any long-standing necromancy run. I would, for instance, expect that the screenlock in front of the Alchemist would be nye impossible with Necro-2.