The Dink Network

Reply to Re: Getting the damage/hit value

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
March 12th, 02:56 AM
peasantmb.gif
yeoldetoast
Peasant They/Them Australia
Oh, NOW YOU'VE DONE IT! 
It should be possible to check the enemy_sprite var in the sprite's hit(). Otherwise, the raw damage calculation is thrown away by the engine, and the post-def damage parameter in sprites is not accessible through scripting.