Reply to Re: DinkC Reference Guide Now Available
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Hmmm.. I was just able to succesfully do set_frame_frame with init in DinkHD.
This worked by copying frame 1 of the rock sequence into frame 11 (which was the first unused frame). Then when talking to the rock, I did create_sprite to actually create it, and the sprite did in fact appear:
So looks like DinkHD does accept other ini commands.
@YeoldeDink I think the line above that comment you linked in the RTDink source probably handles the rest of the commands?
This one, which is the function directly below.
Not sure why that comment is there tho, bit misleading
This worked by copying frame 1 of the rock sequence into frame 11 (which was the first unused frame). Then when talking to the rock, I did create_sprite to actually create it, and the sprite did in fact appear:
void main(void) { init("set_frame_frame 95 11 95 1"); } void talk(void) { create_sprite(200, 200, 0, 95, 11); }
So looks like DinkHD does accept other ini commands.
@YeoldeDink I think the line above that comment you linked in the RTDink source probably handles the rest of the commands?
This one, which is the function directly below.
Not sure why that comment is there tho, bit misleading
