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Reply to Re: Dink v1.07 beta 8 released!

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September 11th 2003, 11:15 PM
wizardb.gif
Phoenix
Peasant He/Him Norway
Back from the ashes 
This thing doesn't handle errors well, does it? I try to run it on my very own dmod (just happen to have a save very near a screenlock area), and here's what my debug.txt says:

Dink ir is now emhunt.
Dink:loading tilescreens...
Dink one with tilescreens...
Dink:Initting sound
Dink:initting sound
Dink pening cd..
Dink:Get id..
Dink:Error reading cd 44.
Dink:Joystick IS plugged in
Dink:loading batch
Dink:Loading .ini
Dink:Sprite_load_pak error: Couldn't load but1-01.bmp.

While with the original dink, I get:

Dink ir is now emhunt.
Dink:loading tilescreens...
Dink one with tilescreens...
Dink:Initting sound
Dink:initting sound
Dink pening cd..
Dink:Get id..
Dink:Error reading cd 44.
Dink:Joystick IS plugged in
Dink:loading batch
Dink:Loading .ini
Dink:Sprite_load_pak error: Couldn't load but1-01.bmp.
Dink one loading batch
Dink:Loading splash
Dink:World data loaded.
Dink:LOADING main
Dink:Temp thingie is D
Dink:Script main is entered at offset 49.
Dink:setting callback random
Dink:Killed script main. (num 1)
Dink:giving script the boot
Dink:LOADING START
Dink:Temp thingie is D
Dink:Script START is entered at offset 106.
Dink:Loading sounds..
Dink:getting QUACK.WAV..
Dink:getting PIG1.WAV..
Dink:getting PIG2.WAV..
etc.
etc.
etc.

Yours seem to fail when it can't find a graphic it's told to load... isn't it just supposed to silently ignore such errors and proceed?

Oh wait, never mind. It doesn't work with mystery island either.

Dink ir is now island.
Dink:loading tilescreens...
Dink one with tilescreens...
Dink:Initting sound
Dink:initting sound
Dink pening cd..
Dink:Get id..
Dink:Error reading cd 44.
Dink:Joystick IS plugged in
Dink:loading batch
Dink:Loading .ini
Dink:Killing cd...
Dink:Attempting to play midi sound\main.mid.

Hmm... but it works with the Milli Vanilli dmod. How about testing it with different dmods yourself? You'll probably get the same errors I got on some of them. (That is, Dink just exits without any error messages, an stops at the points the debug.txt indicates)