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February 6th, 12:14 AM
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SimonK
Peasant He/Him Australia
 
I'm pretty sure this is a hard-coded thing, but the warp sound playback within the editor sprite properties is set to 22050 unless the sound value is set to "0" via WDE/DE, then it plays sound bank 7, "open.wav" which is 8000 Hz.

Is this correct?