The Dink Network

Reply to Re: Graphic Memory/Buffer capacity with Sprites

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
January 28th, 02:50 AM
peasantmb.gif
yeoldetoast
Peasant They/Them Australia
Oh, NOW YOU'VE DONE IT! 
A is audio, and F is supposed to be "free memory" but isn't ever used on desktop operating systems as far as I can tell, and will always be zero.