Reply to Re: Preferred editor in 2024?
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Couldn't I just use some less shitty game engine with Dink graphics?**
Yeah I've thought about that for a while this year...
What makes playing Dink and dmods, Dink-like?
Is it actually defined by the limitations of the engine? In addition to the beheading of ducks, burning of trees and bent humor?
With Necromancer I'm currently aiming to replace all the graphics... but it has struck me that this may take away from the whole experience. No pillbugs, no boncas, no gnome wizards... At the moment I'm no longer sure this was a good choice, but the die is cast and I've made too many graphics already to go back so I will press on.
Yeah I've thought about that for a while this year...
What makes playing Dink and dmods, Dink-like?
Is it actually defined by the limitations of the engine? In addition to the beheading of ducks, burning of trees and bent humor?
With Necromancer I'm currently aiming to replace all the graphics... but it has struck me that this may take away from the whole experience. No pillbugs, no boncas, no gnome wizards... At the moment I'm no longer sure this was a good choice, but the die is cast and I've made too many graphics already to go back so I will press on.