Reply to Re: New Dev File: Skeleton Gelatin
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Yeah, you have to swap the tiles default hardness inside the editor.
Edit: just realised that (unlike everything else in Dink Smallwood) the hardness numbers are zero-indexed, so the numbers on the grid image I shared are off by one...
Edit: just realised that (unlike everything else in Dink Smallwood) the hardness numbers are zero-indexed, so the numbers on the grid image I shared are off by one...