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Reply to Re: New Dmod: Adventurer's Adventure

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August 5th 2024, 10:40 AM
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Peasant He/Him
I disagree. 
Thanks. I will consider adding additional dialog. I didn't knew about screen focus.

The problem with bomb missing the target is... eh... Problematic. You can detect that something was hit, but you can't detect if it was missed. Now that I think about it, there's probably a "bug", meaning you can leave the screen while the bomb is "ticking". I can't verify it atm, but I know I did something to prevent the player from leaving the screen in some scenarios.

Edit:
One minor issue I had with WDED was placing sprites near screen edge, if beyond that edge, there's no other screen. It won't do it if your mouse is not in correct position, which is impossible sometimes, due to how mouse behaves when you select the sprite to move it around.