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Reply to Re: sp_distance and sp_range effects on enemy sprites

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May 29th 2024, 12:15 AM
peasantmb.gif
yeoldetoast
Peasant They/Them Australia
Oh, NOW YOU'VE DONE IT! 
>is the distance a measurement based on the direction the sprite is currently facing?

It seems so. There are separate calculations performed according to whether or not "smooth follow" is on as well.