Reply to Re: Game is not proceeding at start
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Hmmm... actually I found the problem. I must have played through it in FreeDink when I did my playthrough a while back.
It's in the Stella.d script, and is an error in the script that is safely ignored by the older engines.
In Stella.d on line 225 there is this:
move_stop(¤t_sprite, &stxpos);
That's an incomplete move_stop command that completely halts the script in DinkHD, and it never gets to the unfreeze(1) line.
As stated, it seems the older engines ignore it since it's missing crucial parameters.
It's in the Stella.d script, and is an error in the script that is safely ignored by the older engines.
In Stella.d on line 225 there is this:
move_stop(¤t_sprite, &stxpos);
That's an incomplete move_stop command that completely halts the script in DinkHD, and it never gets to the unfreeze(1) line.
As stated, it seems the older engines ignore it since it's missing crucial parameters.