The Dink Network

Reply to Re: RTDink 1.93 for Windows 7

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
April 23rd 2022, 11:13 AM
seth.gif
Seth
Peasant He/Him Japan
 
Thanks for trying the beta! I think I've got a good idea on how to deal with both of these issues...(DPI scaling and the joystick issue)

That screenshot with the fences in the wrong place... woah, weird, can't think how that could happen. Maybe related to DPI scaling, it can cause some insidious pixel position problems if the app doesn't tell Windows to not mess with it. (recently went through this with a different app, UGT)

The android version is now live (along with two of my other games that were "refreshed") so at least Android 11 people can save the game again, as well as enjoy the beefed up midi.

Yeah the dls+FMOD situation isn't great.. but I do like using the same sound engine everywhere without fuss - Hmm, I couldn't get the fury.dls link to load for me just now, but in any case I'm a little leery of using it without a clear license, just want to avoid any problems down the line.

I'm now working on refreshing some iOS stuff to get them back in the store (I plan to make it all free soon, but that means zero if the games got delisted on android/ios for being old!)

Anyway, will post a new Windows beta here soon.