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Reply to Re: GNU FreeDink is looking for a new maintainer

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January 21st 2022, 01:12 PM
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DreamMaster
Ghost They/Them
 
As for "Please let us know how things are going with this project.", this isn't something I've actually started yet; I haven't even looked at the Freedink code much at all. As I mentioned earlier, it's something I'll likely start either when my real-life work settles down a bit and I get my belated holidays, or in a month or so if it looks like my holidays will be delayed. I'm currently in the middle of implementing support for a game "Chewy Escape From F5" based on some sources we were kindly provided, so I'll likely start on Freedink after that's finished, holidays or not.

As a consequence of not being familiar with the codebase, I don't know how many GUI-based features Freedink has yet. But ScummVM does provide a GUI based keybinder, enhanced savegames support with thumbnails, play time etc, autosaves, and other such niceties. So as part of the integration process, FreeDink will likely get some cool new features.