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Say, anyone out there who knows how to use "inside_box"?
I'm not sure I understand the question. inside_box checks whether certain coords are within range. But you must supply that info yourself.
I'm not sure I understand the question. inside_box checks whether certain coords are within range. But you must supply that info yourself.
Category: Math Version: 1.00+ Prototype: bool inside_box(int x, int y, int left, int top, int right, int bottom); inside_box returns 1 if the x and y coordinates are inside the box defined by left, top, right, and bottom. // excerpt from item-pig.c to check if Dink is in the pig pen &junk = inside_box(&mholdx,&mholdy, 200, 180, 400, 306); if (&junk == 1) { freeze(1); wait(200); say_stop("Come on pigs, eat!", 1); //... continued } Put another way, this function ensures the x coordinate is within the left and right boundaries, and the y coordinate is within the top and bottom boundaries, like so: if (&x >= &left) { if (&x <= &right) { if (&y <= &bottom) { if (&y >= &top) { say("I'm inside the box!", 1); } } } }