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Say, anyone out there who knows how to use "inside_box"?
I'm not sure I understand the question. inside_box checks whether certain coords are within range. But you must supply that info yourself.
I'm not sure I understand the question. inside_box checks whether certain coords are within range. But you must supply that info yourself.
Category: Math
Version: 1.00+
Prototype: bool inside_box(int x, int y, int left, int top, int right, int bottom);
inside_box returns 1 if the x and y coordinates are inside the box defined by left, top, right, and bottom.
// excerpt from item-pig.c to check if Dink is in the pig pen
&junk = inside_box(&mholdx,&mholdy, 200, 180, 400, 306);
if (&junk == 1)
{
freeze(1);
wait(200);
say_stop("Come on pigs, eat!", 1);
//... continued
}
Put another way, this function ensures the x coordinate is within the left and right boundaries, and the y coordinate is within the top and bottom boundaries, like so:
if (&x >= &left)
{
if (&x <= &right)
{
if (&y <= &bottom)
{
if (&y >= &top)
{
say("I'm inside the box!", 1);
}
}
}
}






