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May 10th 2019, 11:34 AM
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Robj
Jester He/Him Australia
You feed the madness, and it feeds on you. 
It's done. I'm just getting it tested. I mean, I already tested it thoroughly, but it's always good to get someone else to do it too.

So here's the status of this thing.. It works in all versions. However, in DinkHD it lags sometimes, but I was lucky to achieve playable status in Dink HD - that engine really doesn't like this kind of stuff.

I believe it's bug free in all versions, but in order of performance:
FreeDink >> Smoooooth.
Dink Smallwood 1.08 >> Quite tolerable.
Dink Smallwood HD >> Playable, but frustrating.

Maybe in future I'll find a way to improve performance in Dink HD, but there's only so much you can do through scripting, if the engine isn't up to scratch.
For now, it works, and I'm happy with that. If you don't like the lag issues in DinkHD and you want to force the player not to be able to play it like that, do a version check at startup and disallow them to continue if DinkHD is detected, and ask them to use freedink or 1.08.

It'll be up soon.