Reply to Re: spawn and stuff
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It looks like you moved
if (&ctdown < 1)
{
goto done;
}
too far up.
Try to visualize this as a loop:
start:
//killtest
wait(1000);
//donetest
goto start;
donetest is still essentially before killtest because anything outside the script happens during the wait(1000) and then it hits the done test before it goes back up to the top and hits the kill test.
Also, why use if < 1 and if > -1 when if == 0 has the same effect?
if (&ctdown < 1)
{
goto done;
}
too far up.
Try to visualize this as a loop:
start:
//killtest
wait(1000);
//donetest
goto start;
donetest is still essentially before killtest because anything outside the script happens during the wait(1000) and then it hits the done test before it goes back up to the top and hits the kill test.
Also, why use if < 1 and if > -1 when if == 0 has the same effect?