Reply to Re: Chase scene help for upcoming DMOD
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Will reply in more detail when I get some sleep. In the meantime, check out the excellently fantastic sp_x(), sp_y() functions. You can use them to obtain Dink's x,y coordinates.
You can then be a little more imaginative and try sp_z() function, which works, but freezes the game because it doesn't exist. It occurred to me also that sp_i() probably doesn't exist as well, meaning that we will never be able to script a puzzle that features a tesseract....
You can then be a little more imaginative and try sp_z() function, which works, but freezes the game because it doesn't exist. It occurred to me also that sp_i() probably doesn't exist as well, meaning that we will never be able to script a puzzle that features a tesseract....