Reply to Chase scene help for upcoming DMOD
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So basically I need to do a......."unique"........chase scene. In concept it sounds simple, but I'm a noob and I dunno how to execute it. So I made a drawing in paint with how the chase should play out and hopefully, with your help, Ill be able to build the script. Because I don't even know how to get started.
How the chase works.
its basically:
-dink is at coordonates x,y.
-monsters gets said coordonates
-monster waits one second
-dink moves away from coordonates
-monster spawns at dink's old coordonates with an attack animation, with sp_touch_damage so if dink stays still, monster spawns at said coordonates and dink dies.
How the chase works.
its basically:
-dink is at coordonates x,y.
-monsters gets said coordonates
-monster waits one second
-dink moves away from coordonates
-monster spawns at dink's old coordonates with an attack animation, with sp_touch_damage so if dink stays still, monster spawns at said coordonates and dink dies.