Reply to DinkHD Turbo - Wait interaction
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When playing in DinkHD you have the option to turn on turbo mode to play the game faster and speed through cutscenes and what not. It's a cool feature.
However the way turbo mode interacts with wait is pretty wonky. A clear way to see this is by looking at the Bangerang Boomerang file.
Dink throws the boomerang, and after a specific wait time the boomerang switches direction. Normally he might throw the boomerang half way across the screen. Now try turbo mode. It flies all the way off screen.
This could also affect balance with things like timers or enemies like dragons that use callback commands.
However the way turbo mode interacts with wait is pretty wonky. A clear way to see this is by looking at the Bangerang Boomerang file.
Dink throws the boomerang, and after a specific wait time the boomerang switches direction. Normally he might throw the boomerang half way across the screen. Now try turbo mode. It flies all the way off screen.
This could also affect balance with things like timers or enemies like dragons that use callback commands.