Reply to Re: The Intro-duck-tion
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void main( void )
{
sp_nodraw(1,1);
wait(1);
freeze(1);
int &narr = create_sprite(143,231,0,343,4);
sp_base_walk(&narr, 343);
sp_speed(&narr, 1);
freeze(&narr);
say_top("Erm...", &narr);Ok, here is the new one. The person is frozen, never gets to say_stop() part, Dink is also frozen and invisible, and escape button isn't working. The game is basically frozen.
Note, that I've changed brain from 5 to 0, and I've tried sp_base_walk(&narr, 340)






