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Reply to Re: The Intro-duck-tion

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July 17th 2018, 07:12 AM
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Peasant He/Him
I disagree. 
The first script that I've posted is intro.c. It contains both sp_nodraw(), and freeze() functions. Not to mention that create_sprite isn't working. I remember vaguely that create_sprite() requires several other functions to work properly, such as preload_seq, wait(1), and (possibly) sp_base_walk. But alas...

Edit:
Now that I'm familiar with more languages than just DinkC, can someone shed some light on
int &someSprite = create_sprite(number, number, number, number, number)

I always thought that int is short of initiate or something, it never occurred to me that int is probably integer. Is that integer sprite's object number that is generated automatically or what?