The Dink Network

Reply to The Intro-duck-tion

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
July 16th 2018, 02:28 PM
duck.gif
toof
Peasant He/Him
I disagree. 
I'm really embarrassed to ask a question like this, after all these years

I need an intro. It's a blank screen with Dink invisible, and a guy talking (and I need a little fade up effect). I've edited start1.c file to point at intro.c, and I've deleted all that is needed from there.
The script so far:
void main( void )
{
	load_screen();
	draw_screen();
	sp_nodraw(1,1);
	preload_seq(343);
	freeze(1);
	fade_up();
	int &narr = create_sprite(143,231,5,343,4);
	sp_base_walk(&narr, 370);
	sp_speed(&narr, 1);
	wait(1);
	freeze(&narr);
	wait(250);
	say_top("Erm...", &narr);
        //etc

Dink is invisible, but not frozen, and the guy, never shows up...