Reply to Re: let's do a bug list or something
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Hey yetisyny,
I just noticed your feedback and wanted to say thanks.
Proton (my library that Dink HD uses) has never really had great Mac support, I just don't have many Mac users of my stuff. This is why it doesn't have a "real" fullscreen mode. However, I thought you could click and drag the corner of the window to resize to any custom size? Doesn't that work? Maybe I dreamt it.
If the native version won't do resolutions right, you might try the new Dink HD browser version (rtsoft.com/web/dink) as it should play just as well about. It can import/export save files that are compatible with the native version too.
The 32/64 bit issue - the HD source code is able to output a 64 bit version (the iOS versions use this) so I'll probably get this going on the next version, I've been just putting it off until absolutely forced.
I just noticed your feedback and wanted to say thanks.
Proton (my library that Dink HD uses) has never really had great Mac support, I just don't have many Mac users of my stuff. This is why it doesn't have a "real" fullscreen mode. However, I thought you could click and drag the corner of the window to resize to any custom size? Doesn't that work? Maybe I dreamt it.
If the native version won't do resolutions right, you might try the new Dink HD browser version (rtsoft.com/web/dink) as it should play just as well about. It can import/export save files that are compatible with the native version too.
The 32/64 bit issue - the HD source code is able to output a 64 bit version (the iOS versions use this) so I'll probably get this going on the next version, I've been just putting it off until absolutely forced.