Reply to Re: dink xy?
If you don't have an account, just leave the password field blank.
Yes, there is a better way:
sp_x() and sp_y() give you the coordinates for a sprite; Dink is sprite 1, so you can get its coordinates with sp_x(1) and sp_y(1). If you need to mark positions on certain map screens, you can put a sprite there at the coordinate you need. If you give it a special brain (any number that is not used by other sprites on the screen), you can easily find it with get_sprite_with_this_brain().
sp_x() and sp_y() give you the coordinates for a sprite; Dink is sprite 1, so you can get its coordinates with sp_x(1) and sp_y(1). If you need to mark positions on certain map screens, you can put a sprite there at the coordinate you need. If you give it a special brain (any number that is not used by other sprites on the screen), you can easily find it with get_sprite_with_this_brain().