Reply to Re: create_sprite ? asking what the 3 number is
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ya the reference may help if it has the commands in there and what there for, situations to use them..
seems straight forward enough, but dink c dose odd things ...
like equating true when it's clearly it is not true.
it has issues with white space, and order ... the white space i keep messing up because ..... this is easier ..
#include <iostream>
using namespace std;
int main( int argc, char* argv[] )
{
cout << "the number of args passed was" << ": " << argc << endl;
for ( int mycount = 0; argc != mycount; mycount++ )
{
cout << mycount << ": " << argv[ mycount ] << endl;
}
cout << "the program has finished" << endl;
}
didn't paste quite right ... but as you can see i use a lot of white space for readability
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Thanks for the info on the brains, i was wondering about them
seems straight forward enough, but dink c dose odd things ...
like equating true when it's clearly it is not true.
it has issues with white space, and order ... the white space i keep messing up because ..... this is easier ..
#include <iostream>
using namespace std;
int main( int argc, char* argv[] )
{
cout << "the number of args passed was" << ": " << argc << endl;
for ( int mycount = 0; argc != mycount; mycount++ )
{
cout << mycount << ": " << argv[ mycount ] << endl;
}
cout << "the program has finished" << endl;
}
didn't paste quite right ... but as you can see i use a lot of white space for readability
----------------
Thanks for the info on the brains, i was wondering about them