Reply to Re: Help me make DinkHD better
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No plans to support initfont() for now.
It's possible, would need to add support for FreeType in RTFont so it can load/render (and possibly cache to GL surfaces for speed) truetype fonts, but it's not something I personally want to work on right now.
It's possible, would need to add support for FreeType in RTFont so it can load/render (and possibly cache to GL surfaces for speed) truetype fonts, but it's not something I personally want to work on right now.