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August 15th 2003, 06:12 PM
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OK! Through some meandering ive discovered the answer, so for future reference here it is: "1. Problem with hardware scaling with the RUSH chipset. (Stringray & 3dBlaster Banshee both use this chipset)

To turn off the hardware. (may slow down other games, so don't forget to turn it back on when you are done..)

To do this, run DXTOOL.EXE (comes with Directx 5+) and should be found in your control panel. If that fails, search your entire HD for DXTOOL.EXE.

UNCHECK "Direct Draw Acceleration".
" YAY!!