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Reply to Re: Changing a sprite's hardbox

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February 21st 2017, 06:35 PM
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LeprochaUn
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
Afaik there's no easy way to alter the size of the hardbox from scripting. Although, thinking about it, you *might* be able to initialize a sprite with different parameters. You'd likely have to redraw the screen after that though.

Frankly, the easiest way would be to use another sprite with the hardbox you want to have already there, and then enable/disable the hardboxes when needed.