Reply to Things you would like to see in a DMOD
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I've always been one that prefers to try out different mechanics and whatnot in the Dink engine rather than focus on completing a cohesive DMOD. That's probably why Dong is the only 'DMOD' I've made. That doesn't stop me from making DMODs, rather completing them. If you were to look at my current DMOD, it's probably 10% functional DMOD quest 90% mechanics/items that may or may not fit into said DMOD.
My latest thing I've crafted and I'm not sure if it's been done before is a Dink Fishing minigame.
So what are some things that you would like to see in a DMOD that perhaps have not been done before or have been done in other non-Dink games that could perhaps translate into the Dink format?
My latest thing I've crafted and I'm not sure if it's been done before is a Dink Fishing minigame.
So what are some things that you would like to see in a DMOD that perhaps have not been done before or have been done in other non-Dink games that could perhaps translate into the Dink format?